First steps with Spine and Spriter
It’s been a while and as usual, a mix of real-life turmoil and health issues stopped me from doing what I enjoy. Nevertheless, I have not been 100% lazy, laid back and enjoyed a nice long vacation.
I started to work my way into Spine and Spriter to finally get to those animation tutorials. There is one waiting for the robot game. I have another request from the readers’ list. Finally, there is the special fx swoosh and swirl parts, which would be nice to animate.
So… I went and took the Green Dwarf (from the free art bits). The art needed minor modification to work. Basically, it was a minor variation on the faces and the mouth.
Starting with Spine
I started with a basic idle animation (to see how things interact). From there, I continued with a walk (which is a little more complex when you have fixed legs and not separated upper, lower legs and feet). Finally, I played with the tools that are part the dwarf art. The walk would look different with or without them. Luckily it’s a breeze creating a copy of an animation in Spine and modifying it to create variations.