This tutorial derived from some feedback given on social media. I was commenting on the approach to create characters.
The dragon’s head is a rather complex shape if you draw/ ink the outline in one go or try and sketch it by hand. This complexity causes problems with the proportions, the placement of details and the shading of the elements later on in the design process.
Using simple shapes, that are easily replaced, moved and rearranged, makes it a lot easier to get to a more consistent looking design.
I like to look at the silhouette when designing a new character to make sure the design works. Is the shape clear and recognizable? The silhouette often reveals the elements that do not match or need to be reworked to match the design. E.g. I decided to take off the tusks at the snout after seeing them in the silhouette. Their shape bending to the right didn’t match the rest which is leaning to the left.