I work quite a lot with CorelDraw. As result, I appreciate the multiple page setup of CorelDraw documents. Instead of layering animations you just place them on separate pages. Flick through them to check your progress with easy.
The program even alows you export all the pages in one layered bitmap file. Idealy, keeping layers and pages separated.
If you start out animating it’s helpful to go with some more basic animations first. There is nothing wrong with the ‘mad-kung-fu-360-tiger-meets-dragon-in-mid-air-move’ but it might be a little frustrating to start with.
Think simple and create something you can use in your game. This way you keep motivated and focused.
I test a character’s setup with a simple idle animation. Usually, followed by a walking test.
It’s always helpful to check out references. Poses, animations or colours are covered in heaps of tutorials. A lot of the reference will show you a simplyfied setup. This makes it a little easier than working off memory or your own experiences.
After setting up the technical side – let’s go and attack some animations front on…