Game Title Screen
This tutorial derived from a posting on Facebook. The developer showed his title screen asking for feedback. Sadly a lot of people mocked him. His style was a mix of pixel art and smooth bitmap elements. Different scaling of the art didn’t make it look more consistent either.
I ended up making a few screens for a more organized approach for his title. This approach works for a lot of other themes and screen compositions as well.
I started out by setting up a new document using pixels instead of millimetres or inches. In the page settings (File/ Document Properties) set the general unit to px and the custom size to px. Before adjusting the desired width and height.
For this tutorial, I set the size to my desired output of 2560x1440px. I like to use this size as a hires mobile device resolution. It allows me to scale down to most other common screen resolutions.