Complete Game Art Project – Animation: Running in 8 Frames
Inkscape Video Tutorial
Now it’s starting to get interesting. It’s time to make the robot run. The process is similar to the previous post. Starting out with the key pose and copy&pasting it to a new layer. After altering the position of some body part, it’s copy&paste again and onto the next step.
Using additional tools like texture packers can help a lot when bringing the art into your game.
Here are the animations as gif images to get a better look at them:
I hope you enjoyed watching the latest part of the series “Animation Running in 8 frames”. We are slowly nearing completion and I am excited to see it all fall into place.
The next part of the run animation with the gun is already recorded and will be online soon. I just didn’t fit it into the 10 minute target size.
Privacy & Cookies Policy
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.