It’s been a while since the last post and a lot has happened. I made the move back to Australia. After 6 years abroad, the cold, grey and wet just got to me. I was missing the sun and the warmth too much. In January I headed back to Tropical North Queensland.
It took a little longer to set things up. It might not be much of a surprise when you start pretty much from square one. The phone and internet turned out to be a major problem as the wires got crossed between the provider and the independent service guy. Sadly that happened a few times and it took way longer to get an internet connection up and running.
Just as things started to work, I did my back in. One silly move while helping friends with their garden. A week of half-assed rest and I was feeling ok. Only to do it in again when picking up the trash to take it out. A week of proper rest, a massage, heat packs and some moderate exercise (mainly laps in the pool) and I am finally ok to sit at the computer again. Yes, I will look at a standing option as well… 😉
Now that I am settled in, I plan on posting again (regularly). The goal is to post once a week (preferably on Mondays) and again mid-week on the Affinity side of the blog, where I will post the tutorials done for Inkscape using Affinity Designer. As the tool does have some added features those tutorials will vary a little bit.
Starting today with a step-by-step tutorial on small buildings for town or map scenes… let’s see if I can stick to it… 😉
It’s been a turbulent year with a lot of ups and downs. It was never boring though. 2018 will be about the same with some major changes in the pipeline. It should be interesting. 😉
My sister and her family are here. A nice Christmas tree is up. The real thing with proper candles that give off that special smell and light. The holiday spirit is in the air at last.
For the next few days, I have been ‘drafted’ to as co-pilot on the digital adventures of my nephew. He’s making me aware that my reflexes are not what they used to be. In other words, in nearly all the games he wins hands down. 😉
I just received the email to make my Christmas just a little nicer still. Leury Pichardo from Tierragamer.com (Thank you!) sent me the link to their top blogs to follow and this blog (2dgameartguru.com) made the list as a valuable resource for game art.
Thanks to all of you for continuing to read my blog and give me the feedback and motivation to keep on posting!
There are days when I just want to stay in bed… It’s still dark, cold, rainy and windy outside. The to-do list is getting longer and longer. On top of that, I feel like a truck just ran over me (and backed up to do the job properly). Just making my way to the kitchen feels like a struggle. When I finally made it, sat down in front of the computer, nursing a cup of coffee and looking through the email inbox – I just want to go straight back to bed…
Just when I regret getting up in the first place, there is the semi-junk section of the inbox. Most of it is stuff that should go into the bin right away. Occasionally though, it holds some information worth a click. Today it was the little highlight I needed to make my morning. A mention of the 2dgameartguru.com blog on www.gamecareerguide.com.
Right at the top of the section on game art is this blog. It feels nearly as good as the sugar rush caused by some homemade cookies… which I might add now just to really kickstart the day. There are still some cookies left. I had to test some cookie cutter designs. My cousin prints in 3D and one of the key products are cookie cutters with designs done in vectors. She takes the svg files and extrudes them in 3D before they become something tangible. 😉
Another game project finished and out the door. ‘Seas the Day’ is a collaboration with Sherif Salama from Ankh Games. The project started with feedback on the designs. Ending up in a whole game being illustrated in the end. Resulting in a lot of fun, this addictive and colourful game is perfect to pick up and play on the go. Ideal mobile gaming delight!
It’s been a joy working on the colourful art style – showcasing how to put the tutorials in this blog to good use. The tutorial on gradients is the base for the underwater world of this game – see More fun with gradients. As usual, most of the designs are based on simple shapes and variations. There was some touching up involved in the production though. Notably in form of bitmap effects (mainly blurring) on some of the elements. This way depth and an underwater feel were achieved.
It’s been a while and I feel it’s time to post again. It’s not quite the way I would like it to be though.
I am sidelined with health issues again. I struggle to keep the aches and pains under control. It’s hard at this time of year – it’s getting colder, wetter, yuckier in my part of Germany.
I hope to be better soon and finish the tutorials I already started. Not being able to get those ideas out of my head and into nice visuals on the computer is annoying.
It will happen! I either get better soon or so annoyed with taking it easy, lying in bed, reading and watching tv shows I don’t really care about, that I will just ignore the pains and get back to it. I just need to muster enough mental strength/ anger to push past the aches. 😉